Monday, December 12, 2016
Sunday, December 4, 2016
Shaders and Decals
First I used the preset car paint material in mental ray for the vehicle body, then I used my photoshopped UV image as the primary color for the material.
Next I created a dark, slightly transparent material for the tinted windows. I made additional materials for the headlights, rear lights, emergency lights, and tires.
Finally I added three separate decals and lit the scene.
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